A new Super Smash Bros Ultimate patch is now live, introducing some balance changes and more.

The 13.0.1 patch brings the final fighter adjustments for the game. Among the tweaked characters are base game characters Donkey Kong, Link, Ice Climbers, Falco, Mewtwo, Ryu, and many DLC characters, including Sora, who is the final DLC character for the game.

Catch the full list of balance adjustments included in the Super Smash Bros Ultimate 13.0.1 patch below.

Super Smash Bros Ultimate is now available on Nintendo Switch worldwide.

Donkey Kong

  • Neutral Attack 2
  • Increased the amount of time hit detection lasts.
  • Reduced vulnerability.
  • Down Tilt Attack
  • Extended the amount of time opponents will be in the damage animation.
  • Neutral Special
  • Increased the speed that super armor activates.

Link

  • Increased the amount of time hit detection lasts.

  • Reduced vulnerability.

  • Extended the amount of time opponents will be in the damage animation.

  • Increased the speed that super armor activates.

  • Neutral Attack 1

  • Increased attack speed.

  • Down Tilt Attack

  • Adjusted launch angle.

  • Up Smash Attack

  • Extended launch distance for the final attack.

Peach

  • Increased attack speed.

  • Adjusted launch angle.

  • Extended launch distance for the final attack.

  • Side Special

  • Made it easier to grab edges.

Daisy

  • Made it easier to grab edges.

Ice Climbers

  • Dash Attack
  • Increased attack speed.
  • Down Smash Attack
  • Extended launch distance.
  • Up Special
  • Increased attack speed.
  • Increased the speed of the edge-grab range detection.

Falco

  • Extended launch distance.

  • Increased attack speed.

  • Increased the speed of the edge-grab range detection.

  • Dash Attack

  • Increased attack power while maintaining launch distance.

  • Side Smash Attack

  • Increased the attack range in the front to match the visual.

Mewtwo

  • Increased attack power while maintaining launch distance.

  • Increased the attack range in the front to match the visual.

  • Side Tilt Attack

  • Increased power.

  • Extended launch distance.

  • Forward Throw

  • Increased power.

Meta-Knight

  • Increased power.

  • Extended launch distance.

  • Increased power.

  • Up Smash Attack

  • Increased attack range.

  • Adjusted so opponents won’t fall over when hit with the first or second hit.

  • Forward Air Attack

  • Increased power.

  • Back Air Attack

  • Increased power.

  • Up Throw

  • Extended launch distance.

Wario

  • Increased attack range.

  • Adjusted so opponents won’t fall over when hit with the first or second hit.

  • Neutral Attack 1

  • Increased power.

  • Reduced vulnerability.

  • Neutral Attack 2

  • Increased attack power while maintaining launch distance.

  • Reduced vulnerability.

Ike

  • Increased power.

  • Reduced vulnerability.

  • Increased attack power while maintaining launch distance.

  • Reduced vulnerability.

  • Neutral Attack 3

  • Increased power.

  • Extended launch distance.

  • Up Smash Attack

  • Extended launch distance for the high-damage range.

  • Side Special

  • Increased power when starting to charge forward on the ground.

  • Extended launch distance when starting to charge forward on the ground.

Mega Man

  • Extended launch distance for the high-damage range.

  • Increased power when starting to charge forward on the ground.

  • Extended launch distance when starting to charge forward on the ground.

  • Dash Attack

  • Extended launch distance for the final attack.

  • Increased attack speed.

  • Down Smash Attack

  • Extended the damage range downward.

  • Side Special

  • Increased power.

Rosalina & Luma

  • Extended launch distance for the final attack.

  • Increased attack speed.

  • Extended the damage range downward.

  • Basic Movements

  • Shortened the launch distance when Luma is launched.

  • Down Smash Attack

  • Extended Rosalina’s damage range inward.

Robin

  • Shortened the launch distance when Luma is launched.

  • Extended Rosalina’s damage range inward.

  • Flurry Attack

  • Increased attack range.

  • Increased power.

  • Flurry Attack to KO

  • Increased attack range.

Bowser Jr.

  • Increased attack range.

  • Increased power.

  • Increased attack range.

  • Dash Attack

  • Made it easier to hit multiple times.

  • Increased power.

  • Down Tilt Attack

  • Made it easier to hit multiple times.

  • Adjusted launch angle for the final attack.

  • Up Smash Attack

  • Increased power.

  • Side Special

  • Extended launch distance when spinning.

Ryu

  • Made it easier to hit multiple times.

  • Increased power.

  • Made it easier to hit multiple times.

  • Adjusted launch angle for the final attack.

  • Extended launch distance when spinning.

  • Side Tilt Attack (Strong)

  • Increased attack speed.

  • Neutral Special

  • Increased attack power while maintaining launch distance for light, medium, heavy, and command-input attacks.

  • Side Special

  • Reduced vulnerability for light, medium, heavy, and command-input attacks when used on the ground.

Cloud

  • Increased attack power while maintaining launch distance for light, medium, heavy, and command-input attacks.

  • Reduced vulnerability for light, medium, heavy, and command-input attacks when used on the ground.

  • Down Special

  • Increased attack speed for Finishing Touch.

Inkling

  • Increased attack speed for Finishing Touch.

  • Basic Movements

  • Reduced vulnerability when reloading ink.

  • Side Tilt Attack

  • Increased power.

  • Extended launch distance.

  • Up Tilt Attack

  • Made it easier to hit opponents on the ground.

  • Side Smash Attack

  • Made it easier to hit the high-damage range.

  • Neutral Special

  • Extended the distance of the shot.

Ridley

  • Reduced vulnerability when reloading ink.

  • Made it easier to hit opponents on the ground.

  • Made it easier to hit the high-damage range.

  • Extended the distance of the shot.

  • Dash Attack

  • Increased power.

  • Extended launch distance.

Piranha Plant

  • Side Tilt Attack
  • Extended launch distance for the final attack.
  • Down Tilt Attack
  • Increased the amount of time hit detection lasts.
  • Reduced vulnerability.
  • Down Air Attack
  • Increased the amount of time the meteor effect lasts for the damage window.
  • Down Special
  • Shortened the time to use the move.

Min Min

  • Increased the amount of time the meteor effect lasts for the damage window.

  • Shortened the time to use the move.

  • Basic Movements

  • Reduced the power against shields for each punch.

  • Adjusted the length of some of the animations when knocked down on the ground to match other fighters.

  • Neutral Air Attack

  • Increased the vulnerability when landing.

  • Side Smash Attack

  • Reduced the duration of the Dragon’s beam.

Steve

  • Reduced the power against shields for each punch.

  • Adjusted the length of some of the animations when knocked down on the ground to match other fighters.

  • Increased the vulnerability when landing.

  • Reduced the duration of the Dragon’s beam.

  • Up Smash Attack

  • Reduced the duration of an opponent’s animation when they are struck by different parts of this attack.

Pyra

  • Reduced the duration of an opponent’s animation when they are struck by different parts of this attack.

  • Basic Movements

  • Adjusted the length of some of the animations when knocked down on the ground to match other fighters.

  • Side Special

  • Increased vulnerability.

Mythra

  • Adjusted the length of some of the animations when knocked down on the ground to match other fighters.

  • Increased vulnerability.

  • Basic Movements

  • Adjusted the length of some of the animations when knocked down on the ground to match other fighters.

  • Side Smash Attack

  • Shortened launch distance.

Sora

  • Shortened launch distance.

  • Basic Movements

  • Adjusted the length of some of the animations when knocked down on the ground to match other fighters.