A new native Super Mario 64 PC port complete with ray tracing support is now available for download.

Developed by DarioSamo, this new version of the classic platform game developed by Nintendo can be played by any GPU that supports ray tracing. The released version is a technical preview, so players should expect to experience visual glitches and some other issues, including performance issues.

Following the release of this new Super Mario 64 PC port, Digital Foundry shared an analysis video that highlights some of its technical features. You can check out the video below.

Performance is the first thing that will be worked on and it has plenty of room for optimization at the moment. If you cannot reach the target framerate, it’s recommended to lower the resolution with the internal scaler, as it has the biggest impact in performance out of all the options.

The new Super Mario 64 PC port can be downloaded from GitHub.